Category Archives: Uncategorized

Last Week in Gaming

Here are the top 5 stories in videogames from last week:

1. Star Wars: The Old Republic closed beta starts – We try e-mailing Bioware customer support, telling them that “we are the beta testing droids they are looking for.” No success.

2. Michael Jackson: The Game is now called Michael Jackson: The Experience – if it doesn’t use the Wii remote for a baby-dangling off of a balcony mini-game, we don’t think it’ll be the whole experience.

3. Telltale polls users about what they want from the Back to the Future videogame – I send them 5 e-mails.
A. The Power of Love on loop.
B. Hover boards.
C. At least but no greater than 1.21 gigawatts.
D. A no hands mode (“You have to use your hands? It’s like a baby’s game!”)
E. HOVER BOARDS

4. Crackdown 2 comes out – Or should I say you can buy Crackdown 1 again, 3 years later, with slightly better graphics? But wait, you’re saying they spent 3 years putting new orbs in? Oh, nevermind, must buy.

5. Red Dead Redemption sells a ton of copies – I say it needs more giant mechanical spiders. I guess I’m still waiting for Wild Wild West the game.

–Adam Dorsey

Mark Twain… Game Designer?

Roger Ebert has thrown himself into the center of video game debate lately due to his insistence that games cannot be art. He has since apologized, due in part to the fact that he has never actually played a video game. Unfortunately, it seems that he cannot quite be quiet on the matter, as recently he took a ridiculous poll of his Twitter followers/blog readers. It read:

Which of these would you value more?

1. A great video game.
2. Huckleberry Finn by Mark Twain?

Given the choice, 63.1% of the people polled value “a great video game” over Huck Finn.

Ebert’s poll exists because a follower of his Twitter feed proposed that if Mark Twain were alive today, he might be a game designer. This is based on the notion that Mark Twain spent a year of his life designing a game, a year that delayed the writing of Huckleberry Finn. Ebert brushes this off as “procrastination,” seeming to say that the book was Twain’s art while the game was a distraction. Although Ebert is quick to claim that this poll isn’t to bring back the game-as-art argument again, he is directly doing so by failing to see that Twain’s game very well might have been his art. Continue reading

Painting Can Never Be Art

This is not art. The Mona Lisa by Leonardo da Vinci is mysterious, but mystery alone is not art.

I have been lambasted frequently on the internet and in glossy exhibition pamphlets for the above, but it is a statement I refuse to either modify or recant. Instead, let me repeat and explain: Painting can never be art.

Never, I realize, is a long way off. However, given that we have roughly 32,000 years of painting to judge, I can safely say that, barring an incredible leap forward in canvas or pigment technology, painting can never be art.

A great many very important people have devoted their lives to claiming that paintings are art, but those people, although well-meaning, are incorrect. Let us start with a definition of art. As there is no one better to define art than an artist, I will use that of Tolstoy, who said “art is a use of indirect means to communicate from one person to another.” (Jerrold Levinson, The Oxford Handbook of Aesthetics, Oxford university Press, 2003, p5). We have, of course, many instances of such indirect means of communication we are readily used to: movies, which engage the viewer directly and use that engagement to subtly manipulate the viewer’s expectations of the world; novels, which require that the reader construct, given only a few basic rules and suggestions, an entire universe and use that universe to reinforce or alter our view of the ethical world; and video games, which allow a user to act, to move within a world, learn the rules through trial and error, and build a working method for analyzing and interacting with each other and with the universe. Art may serve the superficial purpose of telling a story, but it also indirectly allows us to become ur-philosphers and scientists, questioning all that we observe. Continue reading

Tetris Speedrun

Any takers?

XBOX UNO!

So yeah, I’m pretty hungover this morning.

Multiplayer-Singleplayer on CriterionGames.com!

The guys at Criterion Games have been nice enough to put the latest episode of Multiplayer-Singleplayer up on their homepage. Very cool.  You can see it here:

http://criteriongames.com/article.php?artID=413

They’re calling out all other Burnout fans to submit their videos, so don’t delay!  Again, thanks to Criterion for the exposure, and come back later this week, as we’ve got three new episodes of Multiplayer-Singleplayer in production.

Multiplayer Singleplayer Episode 1 – Street Fighter 2

Comment on the youtube page, let me know what you think, I’ll make more.