
I’m a big Tim Schafer fan, really, I am. It’s just, well, I’ve never actually played any of his games, not really. I played the first hour of Full Throttle on a friend’s Mac back in the day. I still intend on buying the Monkey Island remake at some point, but you know, I just haven’t gotten around to it. Grim Fandango looks cool. I always wanted to get Psychonauts, I did, and if an xbox 360 hard drive didn’t cost more than getting a toe by 3pm, I would have the hard drive space to buy it and play it right now. As it is, though, I’m a huge Tim Schafer fan from a distance. I like the idea of Tim Schafer. I love his thoughts on the future of gaming, particularly on the phenomenon of the half-tuck. But again, I hadn’t ever really experienced Tim Schafer hands-on, not really.
But today, I played the Brutal Legend demo, and it blew my mind, people. Mostly? Because it met my expectations of how badass Tim Schafer is. I had followed the game pretty closely, read the previews and interviews, and if we are to judge just this demo? Tim Schafer has achieved everything he set out to do. And everything he told us would be there? It’s there and it’s glorious. Well, for a demo.
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